Economy overview (approx. Aug). Can be tested on tsotesting.com (Friday 27th of July).
New trade system (approx. Sept). As every feature this had to go through several QA stage gates. Our tests showed that the new trade system produced some issues if under heavy server load. Therefore we had to delay the new trade system for a few weeks.
Combat prediction (approx. Sept)
New tutorial and quest chains for all levels & new help window (approx. Sept). This will be huge! We promise that this is a game changing feature, you will be excited
Fix for the online display of friends
New info window including change log, in game news, events, etc. (approx. Nov)
Mercenaries (approx. Oct). Mercenaries will be troops that you can purchase and use on an adventure island. They are “disposable” which means that they will not return to your homeland once used.
Facebook feature (approx. Oct)
Economic adventures (approx. Nov)
Features for Level 50+: Level cap raise + science system + new buildings (approx. Nov + Dec)
Halloween event (Oct)
Christmas event (Dec)
Estimated for the end of 2012 / 1st quarter of 2013
Weekly guild quests
Personal guild quests
New mail window
Filters for the star menu – that will put things in order, finally you can filter away all that stuff away you don’t care about...