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Residence
Residence Level 1
General Information
Size: 2x2 2x2
Type: Residence
Level 1: ResCSS 40 ResCSS 60
Level 2: ResCSS 120 ResCSS 100
Level 3: ResCSS 400 ResCSS 300
Level 4: ResCSS 500 ResCSS 600
Level 5: ResCSS 700 ResCSS 400
VED

Description[]

The basic Residence is a little building in which your Settlers can live. Adding more Residences takes up Building Licences but also increases the maximum amount of Settlers you can have on your island. The basic house gives +10 to the Population Limit and +10 for every upgrade.

Hover over the Settler face on the Top Bar of the game to see how many Setters you currently have and what the maximum is. New Settlers arrive every 15 minutes and it is wise to keep the maximum amount higher than the current level so you are constantly accumilating new Settlers.

Upgrading Residences is not recommened at the start of the game, it is better to just build more residences as fairly soon you will have access to the Noble Residence which houses far more Settlers for relatively few extra resources.

Summary[]

Resources Produces Consumed Cycle Construction
ResCSS 40  ResCSS 60   +10 Population N/A N/A 1 min. 30 sec.

Upgrades[]

Level Gems Resources Required Upgrade Per Cycle Consumed
1 > 2 ResCSS 221 ResCSS 120  ResCSS 100 2 min. 30 sec. +10 Population N/A
2 > 3 ResCSS 698 ResCSS 400 ResCSS 300 1 hour +10 Population N/A
3 > 4 ResCSS 2,250 ResCSS 500 ResCSS 600 24 hours +10 Population N/A
4 > 5 ResCSS 1,719 ResCSS 700 ResCSS 400 7 days +10 Population N/A
5 > 6 N/A N/A N/A N/A N/A

Building Movement Costs[]

Level Gems Resources Required
1 ResCSS 13 ResCSS 12 ResCSS 8
2 ResCSS 69 ResCSS 50 ResCSS 50
3 ResCSS 225 ResCSS 150 ResCSS 100
4 ResCSS 360 ResCSS 150 ResCSS 160
5 ResCSS 662 ResCSS 100 ResCSS 220
6 N/A N/A

Appearance[]

Residence
Residence Level 1 Residence Level 2 Residence Level 3 Residence Level 4 Residence Level 5
Level 1 Level 2 Level 3 Level 4 Level 5
Buildings
Basic Buildings Fisherman • Mason • Pinewood Cutter • Pinewood Forester • Pinewood Sawmill • Provision House • Storehouse • Tavern
Intermediate Buildings Bakery • Barracks • Bookbinder • Bowmaker • Brewery • Bronze Weaponsmith • Coking Plant • Copper Mine • Copper Smelter • Farm • Finesmith • Guild House • Mill • Residence • Simple Papermill • Toolmaker • Trade Office • Well • Wheatfield
Advanced Buildings Butcher • Coal Mine • Coinage • Deep Well • Gold Mine • Gold Smelter • Hardwood Cutter • Hardwood Forester • Hardwood Sawmill • Hunter • Intermediate Papermill • Iron Mine • Iron Smelter • Iron Weaponsmith • Lettersmith • Longbowmaker • Marble Mason • Medium Wheatfield • Noble Residence • Stable • Steel Smelter • Steel Weaponsmith
Expert Buildings Advanced Papermill • Bottomless Well • Cannon Forge • Carpenter • Crossbowsmith • Damascene Weaponsmith • Exotic Wood Sawmill • Ornamentalsmith • Powderhut • Tightly Sown Wheatfield • Titanium Smelter • Wheelmaker
Elite Buildings

Arquebus Maker  • Elite Barracks  • Elite Stable  • Exotic Wood Cutter  • Exotic Wood Forester  • Foundry  • Granite Mason  • Homestead  • Island Storehouse  • Mahogany Wood Sawmill  • Manor  • Platinum Smelter  • Platinum Weaponsmith  • Titanium Mine  • Saddlecloth Weaver  • Saltpetre Mine  • Wagon Maker  • Weaver

Merchant Buildings Artesian Well Deed • Deerstalker Hut • Endless Copper Mine • Epic Woodyard • Exotic Wood Tree School • Friary • Gem Pit • Guild House Deed • Improved Storehouse • Noble Residence Deed • Packed Wheatfield Deed • Recycling Manufactory • Silo • Trade Office Deed • Village School • Watermill
Epic Buildings Fairytale Castle • Gold Tower • Magnificent Residence
Adventure Rewards Arctic Iron Mine • Bone Church • Dark Castle • Frozen Manor • Witch Tower • White Castle
Event-only Buildings Floating Residence • Improved Storehouse • Pumpkin Field • Rabbit Farm Field
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