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Provision House
Provision House lvl5
General Information
Size: 2x2 2x2
Type: Unique/Production
Workers: Icon settler Settlers
Level 1: ResCSS 20 ResCSS 80
Level 2: ResCSS 500 ResCSS 650
Level 3: ResCSS 1,000 ResCSS 3,000
Level 4: ResCSS 5,000 ResCSS 2,000
Level 5: ResCSS 9,000 ResCSS 5,000
VED

Description

The provision house is obtained during the tutorial stages and is something you will use very often when playing the game as it offers certain benefits:

  • Creation of buffs for production buildings.
  • Creation of buffs for replenishing depleted resource deposits.
  • Conversion of resources and items into better ones.


Often overlooked early on, is that the provision house is your friend and an important building to be thinking about in conjunction with your storehouses. When your storehouses are getting full you might be able to exchange certain items for better ones.


Summary

Resources Produces Consumed Cycle Construction
ResCSS 20  ResCSS 80   Various Various Variable 5 min.

Upgrades

Level Gems Resources Required Upgrade Per Cycle Consumed
1 > 2 ResCSS 1,181 ResCSS 500  ResCSS 650 2 min. 30 sec. +50% N/A
2 > 3 ResCSS 4,275 ResCSS 1,000 ResCSS 3,000 1 hour +50% N/A
3 > 4 ResCSS 18,000 ResCSS 5,000 ResCSS 2,000 24 hours +33% N/A
4 > 5 ResCSS 21,834 ResCSS 9,000 ResCSS 5,000 7 days +25% N/A
5 > 6 N/A N/A N/A N/A N/A

Building Movement Costs

Level Gems Resources Required
1 ResCSS 1 ResCSS 10 ResCSS 10
2 ResCSS 13 ResCSS 200 ResCSS 200
3 ResCSS 68 ResCSS 1,000 ResCSS 500
4 ResCSS 90 ResCSS 800 ResCSS 800
5 ResCSS 105 ResCSS 250 ResCSS 1,000
6 N/A N/A

Tabs

Provision

Buffs

Buffs allow temporary boosts to production buildings that double output without increasing resources input: Main Article.

Resources

This handy tab allows conversion of some basic items into more useful ones as the game progresses. Possible the most important ones are conversion of Pinewood Planks into Hardwood Planks, Stone into Marble and Bread into Settlers.

Title Input Output Maximum
Tool Belt ResCSS 150 ResCSS 150 ResCSS 50 ResCSS 1,250
Hard Plank Door ResCSS 250 ResCSS 50 ResCSS 1,250
Lonely Marble ResCSS 250 ResCSS 50 ResCSS 1,250
Wayfaring Settler ResCSS 25 ResCSS 1 ResCSS 25
Traveller Family ResCSS 125 ResCSS 5 ResCSS 125
Retired bandits ResCSS 625 ResCSS 25 ResCSS 625
Golden Egg ResCSS 1 ResCSS 1 ResCSS 25
Scaffold Rods ResCSS 500 ResCSS 10 ResCSS 250
Golden Brew Mug ResCSS 1,000 ResCSS 10 ResCSS 250
Used Longbows ResCSS 500 ResCSS 10 ResCSS 250
Pumpkin Soup ResCSS 5 ResCSS 2 ResCSS 50
Old Present Collection ResCSS 1 ResCSS 1 ResCSS 25
Collection Sale ResCSS 5 ResCSS 10 ResCSS 250

Deposits

This tabs gives you options to create replenishing buffs for Fish deposits and Wild deposits. Click on the tab, select the resource required and drag the slider to create a buff that once completed will appear in your Star Menu, click on it in the Star Menu and then click on the relevant deposit to add stock to that deposit.

Title Input Output Maximum
Fishfood ResCSS 10 ResCSS 100 ResCSS 2,500
Musk Deer Fragrence ResCSS 20 ResCSS 30 ResCSS 100 ResCSS 2,500

The stock does not need to be depleted to use and any buff used will add the amount to the current stock. This is handy as you can place a hunter next to a Wild deposit and buff it with 1,000's of meat so he will never have to go far to hunt.

Buildings
Basic Buildings Fisherman • Mason • Pinewood Cutter • Pinewood Forester • Pinewood Sawmill • Provision House • Storehouse • Tavern
Intermediate Buildings Bakery • Barracks • Bookbinder • Bowmaker • Brewery • Bronze Weaponsmith • Coking Plant • Copper Mine • Copper Smelter • Farm • Finesmith • Guild House • Mill • Residence • Simple Papermill • Toolmaker • Trade Office • Well • Wheatfield
Advanced Buildings Butcher • Coal Mine • Coinage • Deep Well • Gold Mine • Gold Smelter • Hardwood Cutter • Hardwood Forester • Hardwood Sawmill • Hunter • Intermediate Papermill • Iron Mine • Iron Smelter • Iron Weaponsmith • Lettersmith • Longbowmaker • Marble Mason • Medium Wheatfield • Noble Residence • Stable • Steel Smelter • Steel Weaponsmith
Expert Buildings Advanced Papermill • Bottomless Well • Cannon Forge • Carpenter • Crossbowsmith • Damascene Weaponsmith • Exotic Wood Sawmill • Ornamentalsmith • Powderhut • Tightly Sown Wheatfield • Titanium Smelter • Wheelmaker
Elite Buildings

Arquebus Maker  • Elite Barracks  • Elite Stable  • Exotic Wood Cutter  • Exotic Wood Forester  • Foundry  • Granite Mason  • Homestead  • Island Storehouse  • Mahogany Wood Sawmill  • Manor  • Platinum Smelter  • Platinum Weaponsmith  • Titanium Mine  • Saddlecloth Weaver  • Saltpetre Mine  • Wagon Maker  • Weaver

Merchant Buildings Artesian Well Deed • Deerstalker Hut • Endless Copper Mine • Epic Woodyard • Exotic Wood Tree School • Friary • Gem Pit • Guild House Deed • Improved Storehouse • Noble Residence Deed • Packed Wheatfield Deed • Recycling Manufactory • Silo • Trade Office Deed • Village School • Watermill
Epic Buildings Fairytale Castle • Gold Tower • Magnificent Residence
Adventure Rewards Arctic Iron Mine • Bone Church • Dark Castle • Frozen Manor • Witch Tower • White Castle
Event-only Buildings Floating Residence • Improved Storehouse • Pumpkin Field • Rabbit Farm Field

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