Early in the game you can manage with a single general but once you are able to garrison over 200 troops you will need a second one and having two allows you to more quickly move around the battlefield. Once you reach Level 26 and Adventures begin, 3 Generals is pretty much a necessessity to ferry enough troops into the warzone (basic is 30 min. each way travel to an Adventure).
InjuryFor the most part you don't want your general to be left alone and if your army is wiped out he will almost certainly get injured causing him to retreat to his camp where he recovers over the next 4 hours. You can also use the Medipack to revive the General at once.
After 4 hours have elapsed he can organise his troops, move and attack once more.
Types of Generals
The game possess a variety of different generals. Each general has different 'stats' that can be useful.
|Garrison||Name||Place of purchase||Price||Limit|
|General||Purchased from the Tavern.||200||6|
|This is the regular general. This is the one you will be playing with from the start of the game. It can carry up to 200 Military Units and travels to and from Adventures in 30 minutes.|
|Battle Hardened General||Available from the shop: Black Market tab of the Merchant Chest.||1.250||6|
|This is a better general that travels to an adventure twice as quickly as a normal general. As an addition this general also recovers twice as quickly from a defeat.|
|Grim Reaper General||Available from the Merchant Chest during the Halloween Event.||1.560||1/year|
|This general is exactly the same as a Battle Hardened General in his attribution.|
|General Stronghelm||Contained in the original Starter Pack.||?||1|
|This general was available in the original Starter Pack, which could be purchased from Amazon. It is no longer available. Its stats were the same as the Battle Hardened General.|
|General Bighelmet||Available from the shop: Black Market tab of the Merchant Chest.||1.495||1|
| "Basically a master general, but with a veeeery big... helmet!"'
It's stats are the same as the Battle Hardened General.
|Master of Defense||For Easter Eggs, during the Easter Event.||3.450||1/year|
|This general has the same benefits as the above Battle Hardened General. Though this general can carry only 200 Military Units, and his damage is decreased, but his hit points is increased, and has the skill Trample (see Cavalry).|
|General Log||Available from the shop: Black Market tab of the Merchant Chest.||2.795||1|
| "A very nice general, who almost cares as much for the 220 units he can carry as he does for his looks."
It's stats are the same as the Battle Hardened General; except the capacity.
|Master of Martial Arts||Available from the shop: Black Market tab of the Merchant Chest.||6.999||1 + 1/year|
|This general has the same benefits as the above Battle Hardened General. Though this general can carry 220 Military Units, has the skill First Strike and Trample (see Cavalry), and does area effect splash damage.|
|Veteran||Available from the shop: Black Market tab of the Merchant Chest.||4.999||2 + 1/year|
|This general has the same benefits as the Battle Hardened General. Though this general can carry 250 Military Units rather then the previous 200.|
|Major General||Available from the Epic Items tab of the Merchant Chest.||10.000||1|
|This general is slighty better then the Veteran general. It can carry 270 Military Units rather than the previous 250.|
|Quartermaster General||Available from the Epic Items tab of the Merchant Chest.||20.000||2|
|This is a totally different general than the previous ones. This general can not fight. It does travel twice as quickly as a normal general. This general however can have 1.000 Military Units assigned. Therefore this general is perfect for moving large armies to and from Adventures.|