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The Dark Priests
Adv-darkpriests
Rumour has it that a couple of dark priests are performing dark rituals. Very dark rituals. There have even been several cats reported missing recently. Understandably, your citizens are more than a little concerned about this. They have turned to you for help and are willing to give what they have in order to compensate you for your efforts.
General Information
Type: Experience
Players: Icon settler 2
Difficulty: Icon skull 3
Duration: Icon clock 2 days
XP: Icon xp 5,975
VED

Requirements

Units Required: 467R, 194C, 173S, 11M, 137LB (982 total)
Units Required 250 Gen: 279R, 183S, 232C, 40LB, 120XB

Description

A fairly easy map that requires moving your camps right from the start to give direct attack routes to the Leaders Camp and avoid a lot of costly battles.

Adv-darkpriests-all
MRNasherAdded by MRNasher
I've added this quick reference map showing the general attack positions, something I intend to expand on to make a 1 image guide to the entire adventure.
  • The two leader camps in Sector 3 can be skipped in favour of just destroying the Dark Castle but you wont get the maximum XP from the island and so I recommend taking them out if you have the time and troops.

Along with Witch of The Swamp it should be a staple XP farming map for any player. You will find this map rather often when you do short adventure searches and is fairly cheap to purchase from the trade system. 

Guide

Sector Enemy Attack With [vet] Expected Losses
Move immediately to the entrance of Sector 3.  You can take out both Sector 1 Leader and start the assault on Sector 3 from here (see map).
Sector 1 20 Thug, 10 Dog

18R, 40S (or 40R, 160S) [190R, 60S]

  • (Blocking option can be used to clear sector 1. Please read note below.)
15R [15R]
Dark1
Skunk, 20 Thug, 20 Ranger, 20 Dog

40R, 160S (or 200R) [90R, 160S]

  • (Please read note below)
33R [32R]

Sector 3

(Optional)

60 Cult, 20 Dark Priest 16R, 1S, 183C [12R, 18S, 220C] 15R [11R]
Move as far NWW as possible so your general is near the entrance to Sector 2.

Note you can skip the second 30 Pr,30 Sn camp, and just send 60R, 140S against 30 Cu, 20 Sn, 10 Dancer  -  this will take out both camps, saving you a few minutes for no extra loss.

If you have two generals, you can use block method to save even more time and losses. One way to do it is sending 19S to the first camp from position A, and send 40R, 160S to the leader camp from position B.
DPG1
Sector 2 30 Cultist, 40 Dark Priest 5R, 1S, 194C [10R, 20S, 220C or 1S, 249C] 4R [1R or 0]
Dark2
30 Priest, 30 Sneaker 32R, 168S 32R
30 Cultist, 20 Sneak, 10 Dancer 27R, 173S 26R
Church 40 Cult, 30 Priest, 20 Sneak, Witch 80R, 11M, 1S, 58C, 50LB [50R, 100C, 40LB, 60XB] 80R, 6M, 14C [45R, 12C]
Sector 3 (Optional) 25 Cult, 25 Sneak, 10 Dancer, 30 Fan 545 xp 55R, 145S [70R, 180S] 52R [52R]
Dark3
30 Sneak, 50 Fan,  10 Dancer 620 xp 80R, 120S [90R, 160S] 57R [57R]
Non-leader camp, 30 sneak, 40 priest 500 xp Clear leader camps for max xp reward

Defeating the two leader camps to the left and right of the dark castle is not required to complete the adventure. 

Final Boss Dark Castle 40 Priest, 40 Cult, 40 Sneaker, 1 DHP

Wave 1: 130R [110R, 20LB, 120XB]

Wave 2: 23R, 1S, 39C, 137LB

W1: 130R [83R, 11LB]

W2: 23R

Total Expected Losses 467R, 6M, 14C [245R, 11LB, 12C]

Video Guides

The Dark Priest lvl36+, 1 BH General, 2 Blocks 

Blocks

  • Note: A player can use the blocking technique on the first camp (either type A or B) to allow second general to kill leader camp. By doing so, you will save between 14R-15R (using block A and B respectively):

Block A) - You will need to place your generals as can be seen in the picture. Once both generals are ready to attack (units assigned: general A with 1R and general B with 40R+160S or 200R), attack camp A (20thug and 10 Dogs) with general A. Wait for 5 - 7 seconds and then immediately send general B to attack camp B (Skunk, 20 Thug, 20 Ranger, 20 Dog).

DP block placement
BloodarkAdded by Bloodark

Block B) - Use the same placement as block A, but you MUST' use a normal general as general A, 'and veteran general as general B. Unit assignments are:

General A: 18R 40S -> camp A 20 Thug, 10 Dog

General B: 90R 160S -> Skunk, 20 Thug, 20 Ranger, 20 Dog

Send general A to camp A, wait 5- 7 seconds and then immediately send general B. What should happen is that your general A will battle camp A before general B get intercepted. This will allow general B (your veteran general) to attack directly to leader camp, and destroy the camp before general A kills camp A. The result would be both camps will be destroyed and sector 1 cleared, with general A and his units left untouched. (No unit lost nor injured general).

Other Guides

Minion79's Crossbow Map
Minion79 has created a great map which shows troop numbers to use for each camp when using a Veteran with Crossbows.
Dark Priests Map Crossbow

Rewards

Dp loot
Dark priests rewards
Adventures
1 Player Adventures AdvCSS Bounty Hunter • AdvCSS The Lost Skull • AdvCSS The Island of the Pirates • AdvCSS Witch of the Swamp • AdvCSS Horseback • AdvCSS Traitors • AdvCSS Old Friends • AdvCSS Bandit Nest • AdvCSS Wild Mary (Adventure) • AdvCSS Tropical Sun • AdvCSS The Invasion of the Nords • AdvCSS Pirate Life • AdvCSS Sleepy Reef • AdvCSS The Sleeping Volcano
2 Player Adventures AdvCSS Dark Priests • AdvCSS Stealing from the Rich • AdvCSS Sons of the Veld • AdvCSS The Nords • AdvCSS Surprise Attack • AdvCSS Motherly Love
3 Player Adventures AdvCSS Gunpowder • AdvCSS Victor the Vicious • AdvCSS Roaring Bull • AdvCSS The Black Knights • AdvCSS The Dark Brotherhood • AdvCSS Secluded Experiments
Co-op Adventures AdvCSS The Siege • AdvCSS The Buccaneer Roundup • AdvCSS Raiding the Raiders • AdvCSS Lakeside Treasure • AdvCSS Tomb Raiders • AdvCSS Whirlwind
Epic Adventures AdvCSS The Valiant Little Tailor • AdvCSS The Clever Little Tailor • AdvCSS The Heroic Little Tailor • AdvCSS The Sons of the Little Tailor • AdvCSS The Betrayed Little Tailor
Event Adventures AdvCSS Save the Christmas Feast • AdvCSS The Stolen Sleigh • AdvCSS More Secluded Experiments • AdvCSS Return to Bandit Nest • AdvCSS The End of the World
Easter Event AdvCSS A New Egg Hunt • AdvCSS Hunting Eggs • AdvCSS Lost Easter Eggs • AdvCSS Nearly a Picasso • AdvCSS Sabotage • AdvCSS The Cousin's Island • AdvCSS The Egg Hunt Begins • AdvCSS The Egg Hunt Continues • AdvCSS Garrun the Trapper
20th Anniversary AdvCSS Old Ruins • AdvCSS The Shaman • AdvCSS A New Experience • AdvCSS Hero Wanted • AdvCSS The Jester's Map • AdvCSS Retro Style • AdvCSS Nothing Special
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